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Assassin’s Creed Shadows Officially Revealed, An Open World Dual Samurai/Ninja Action

Assassin’s Creed Shadows is set to release on November 15th. This installment will be available across various platforms, including PS5, Xbox Series X|S, Amazon Luna, Macs with Apple silicon via the Mac App Store, PC through the Ubisoft Store and the Epic Games Store.

Assassin’s Creed Shadows Officially Revealed, An Open World Dual Samurai/Ninja Action

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Assassin’s Creed Shadows introduces a feature with its dual protagonists. Players will step into the shoes of two characters.

Naoe, a skilled shinobi from Iga, and Yasuke, a real-life historical samurai of African origin. This is the first time in the series that players will have the opportunity to embody both a shinobi and a samurai, providing a unique perspective on the late Sengoku period.

Set in the backdrop of 16th century Japan, Assassin’s Creed Shadows goes into the late Sengoku period and also known as the Azuchi-Momoyama era. This era was characterized by political upheaval, warfare, and social reformation.

The game’s development team researched this period, consulting historical experts and cultural consultants to ensure an authentic portrayal of the era’s complexities.

One of the most intriguing aspects of Assassin’s Creed Shadows is the inclusion of Yasuke. Enslaved by the Portuguese and later serving under the Japanese daimyo Oda Nobunaga, Yasuke’s story will give us an unique lens through which players can explore Japan. His character brings forth questions of identity, adaptation, and resilience.

Naoe emerges as a skilled shinobi determined to protect her home province of Iga from the ravages of war. Trained by her father, Fujibayashi Nagato, Naoe has the values of compassion and determination as she goes through the challenges of her environment.

Assassin’s Creed Shadows will have dynamic interactions between its dual protagonists and the world around them.

Players will experience firsthand the social dynamics of feudal Japan with characters reacting differently based on the protagonist they control.

Naoe’s ability to blend in as a peasant contrasts with Yasuke’s status as a respected samurai, leading to gameplay experiences and narrative outcomes.

As Naoe and Yasuke will provide players with opposing perspectives on key historical figures and events. Their intersecting paths will offer a nuanced exploration of Nobunaga’s quest for unification and the socio-political landscape of the late Sengoku period.

Through their eyes players will uncover the complexities of war, honor, and identity in a time of change.

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Assassin’s Creed Shadows introduces several innovations to the franchise, including changing seasons and the use of light and shadow mechanics.

Feudal-era Japan fulfills the setting demand in Assassin’s Creed’s history. Ubisoft Quebec’s latest creation, Assassin’s Creed Shadows transports players to 1579 Japan.

Set in the Azuchi-Momoyama period, a transition era between Sengoku and Edo periods. Highlights the final battles of samurai and their roles.

Naoe embodies classic Assassin’s Creed stealth with parkour and hidden blade mechanics. Yasuke’s combat power offers a spectacle with destructible environments and dynamic duels.

Introduces dynamic seasons affecting gameplay and environment. Each season presents unique challenges and opportunities, influencing tactics and strategy.

Realistic changes such as foliage growth, frozen ponds, and seasonal weather enhance immersion. Expansive map covering central Japan with realistic scale ratios.

Prominent historical landmarks like castles serve as centrepiece dungeons. Non-linear approach to target hunting with player agency in tracking and eliminating objectives.

Will have a mix of objective-based missions and open-ended exploration. Targets are integrated into the living world, encouraging organic encounters.

Offline title with mandatory internet connection for initial installation akin to recent Ubisoft releases. Introduction of Assassin’s Creed Infinity hub raises speculation about future online integration. Despite online requirement, Shadows focuses solely on single-player experience without multiplayer elements.

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