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Metaverse: UK Police Investigating First Case of Virtual Gang Rape

Police officials in the United Kingdom are into the investigation of what is believed to be the first case of an alleged rape in a virtual reality (VR) game. The victim, a 16-year-old girl, reportedly faced a sexual attack in the online metaverse, leaving her distraught after her digital character, or avatar, was gang-raped by strangers online.

Metaverse: UK Police Investigating First Case of Virtual Gang Rape

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The incident of a 16-year-old girl facing a virtual gang-rape in the metaverse has brought the disturbing intersection of technology and crime. This is the first investigation of a virtual sexual offense in the United Kingdom.

The victim, while immersed in a virtual reality (VR) game, experienced the violation of her digital character, leading to psychological trauma.

The nature of VR heightened the impact, causing the victim to suffer emotional distress similar to that of a physical assault.

Investigating virtual offenses presents a set of challenges for law enforcement. The nature of the metaverse questions about the applicability of current legislation, which may not be adequately equipped to address virtual crimes.

A senior police officer involved in the case addressed the need for a nuanced approach, acknowledging that the psychological impact on victims is long-term, akin to physical injuries.

The investigation has discussions about the adequacy of current laws in dealing with virtual offenses. Rape and sexual assault, as defined by existing criminal law, traditionally require physical contact.

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This has about whether legal frameworks need to be adapted to encompass virtual crimes, ensuring that those responsible for such acts can be prosecuted.

UK Home Secretary James Cleverly expressed support for the investigation, addressing the importance of the psychological trauma endured by the victim.

Cleverly showed the nature of virtual environments and cautioned against dismissing the incident as unreal.

The virtual assault reportedly occurred in Horizon Worlds, a free VR game operated by Meta. Meta spokesperson stated that such behavior has no place on their platform.

They said the automatic protection feature called personal boundary, designed to keep unknown individuals at a safe distance from users.

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With previous cases of harassment and assault occurring in the metaverse. The metaverse is seen as a gateway for predators to commit crimes against children.

Research conducted by the Centre for Countering Digital Hate (CCD) revealed instances of virtual sexual harassment and violence in the metaverse.

Instances of virtual harassment and assault have been reported in various parts of the world, necessitating a coordinated international effort to address the challenges posed by the metaverse.

Experts, including the chairman of the UK Association of Police and Crime Commissioners, Donna Jones, address the urgency of updating legislation to keep pace with the risks emerging from artificial intelligence and virtual platforms.

The need for legislative reforms is said by concerns that current laws have not evolved to address the specific harms associated with virtual offenses.

While the digital nature of the assault spared the victim from physical harm, the psychological impact cannot be understated. The victim, under 16 at the time, experienced trauma comparable to real-world sexual assault.

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