Dark Souls and fashion have a lot more in common than you might think

Dark Souls and fashion have a lot more in common than you might think

Welcome to the world of Fashion Souls.
I started playing FromSoftware RPGs for the aesthetic. And before any men twice my age comment how I have single-handedly set back women gamers 4000 years with that statement, I’d like you to consider that in your life, probably, you’ve done lots of things for the aesthetic, too.

Gamers love aesthetics. We love to debate over character design, set concept art as our lock screens, and discuss, with great solemnity, boobs and lack thereof. We buy 3D-printed replicas of video game swords and stuffed Princess Peaches. My boyfriend, upon purchasing an Nvidia RTX 3080, could not look at a PS4 screen without exclaiming, “Ugh! That frame rate!” But few gamers love aesthetics more than Dark Souls fans.

Or Bloodborne, or, now, Elden Ring. I started playing Dark Souls because I think my idealized world would look like a giant Renaissance fair, and Dark Souls is the first game that made me feel like I could really live that virtually. I love the wet basements filled with butchers, the opal-skinned dragons, the torches my character uses to light a blackened room after dying again, and again, and again. But maybe most of all, I love the fashion.

And looking at the over 60 thousand members of online communities like r/fashionsouls and its Bloodborne equivalent r/fashionborne, it’s clear that I’m not alone.

These subreddits are dedicated to sharing photos of original characters looking fresh to actual death, dressed carefully by their creators to fall in line with game lore, inspire other players to get creative, or to have, um, like a vaginal sort of face.

Of course, the outfits can get goofy, like this purple priest with no pants, but most often, they’re serious ways for players to personalize a time-consuming, lore-heavy game. Like fashion fans in real life, FromSoftware fashion communities are, above all, interested in expression. Like designers, they experiment with clothing, mixing and matching, or importing mods when textures could be better, dresses could fit smoother.

Source- destructoid

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